RC 1.25.20250501 update to include new text functions and updated iOS build.
To get these benefits use "Build RC". It doesn't matter which version of GameSalad Creator you publish with as long as it's a version 1.25.x. Previous RC has been promoted to Release version.
For people used to the old RC thread, I will be repeating features that are not present in the regular "Generate" build, so you know in total what you are getting with this RC. New fixes since the last RC will be in bold.
iOS Compiled with XCode 16.2
Android (Compile SDK 34, TargetSDK 34, MinSDK24)
Bug Fixes:
- Upgraded from com.google.android.play:core:1.10.3 to new broken out libraries (com.google.android.play:review:2.0.1 and com.google.android.play:asset-delivery:2.2.2)
- Fixed Chartboost and enabled support chartboost banner ads (needs publishing page update to support).
- Fixed z-Index bug where deleted actors caused game to freeze / glitch
Changes
- Google UMP 2.2.0 Integrated
- Ad Network Updates (Android / iOS, x means N/A)
- Admob 23.3.0 / 11.10.0
- Chartboost 9.7.0
- IronSource 8.3.0 / 8.4.0
- Adcolony 4.8.0
- Amazon 9.10.0 / 4.10.0
- AppLovin 12.6.1 / 13.0.0
- Bidmachine 3.0.0
- Facebook 6.18.0 / 6.15.2
- Fyber 8.2.7 / 8.3.2
- HyprMX 6.4.2 / 6.4.1
- InMobi 10.7.7 / 10.7.5
- Liftoff 1.9.1
- Maio 1.1.16 / 1.6.3
- Mintegral x / 7.7.2
- Moloco: 3.1.0 / 3.2.0
- MyTarget 5.22.1 / x
- Pangle 6.2.0.4 / 6.2.0.7
- Smaato 22.6.0 / 22.8.4
- SuperAwesome 9.4.0 / 9.4.0
- Tencent x / 4.15.00
- Unity 4.12.3
- Vungle 7.4.1
- Yandex 7.0.1 / 7.5.1
Ad networks in italics are new, but we'll need to update publishing to allow you to use them.
We've also put in code for epochTime, but have not tested it yet (as seen in the HTML5 engine here). If you were waiting on any other fixes for android, feel free to ask about them here, I might have lost track of them. (But label them something like Feature Request: Thing I Want) so I can quickly differentiate them from comments and bug reports for this release.
Something about the build configuration and tool combination forces me to make the minimum supported version 24 instead of 21. We're working on fixing that.
2024-07-19 patch update:
Pushed update to fix epochTime implementation
2024-09-22 update:
Support for Z-Index (available in Creator 2.0). Allows you to adjust the order of render within a layer. It works a bit like z-index in CSS. If you set a number higher than the number of items in the layer, it sorts to the top. We haven't done a lot of performance testing so I wouldn't suggest constantly swapping the value, but targeted sort order changes can be very useful, especially when you're doing isometric games (think brawlers, arena shooter).
Support for Chrome Custom Tab for Open URL Behavior on Android. When you choose "embedded browser" for Open URL Behavior it will use a Chrome Custom Tab. It's a separate window still, but the browser UI uses a dark color to match existing and there's a X to close the tab and go back into the game immediately.
2025-05-01 update:
Added preliminary support for the following text functions:
- textReverse
- textToUpper
- textToLower
- textTrim
- textUrlEncode (useful for network behaviors)
- Fix an issue where attributes weren't converted to string when doing a string comparision in a rule.
I wanted to test this release more on the iOS side, but the bitcode issue and the requirement to compile agaisnt a new SDK for updates were blocking releases, so I decided to push it out to RC. Compiling with the new XCode should fix the bitcode issue too, but I'll need to double check that.
Comments
Thank you so much for this amazing update! I can't wait to try the text functions..
How do I use the textReverse function? With the tweet behavior or I need to open expression editor and type textReverse(MY_TEXT) in display text behavior??
Or something else? 😅
@adent42 ?