Point and click basics?
Have an actor who I can move over four separate sections of a map, each section its own actor. Need three sections, when selected, to lead to the same scene, and one section if selected leading to a different scene. Would go like this:
I use keyboard arrows to move the pointer actor over top any one of three sections of the map (vector images/standalone actors) and when spacebar is pressed, jump to scene A.
I use keyboard arrows to move pointer actor overtop one specific section of the map (a vector image/standalone actor) and when spacebar is pressed, jump to scene B.
I tried creating a Rule for each map section actor with a version of the following, but isn't working:
Rule
Actor receives event > overlaps or collides > actor of type > pointer
Actor receives event > key > space[bar] > down
But I can't get the Change Scene command to link up to these, nor can I get the program to detect I'm hovering/clicking via the spacebar.
Ideas?
Thanks for any time you can spare to help.
Best Answer
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tatiang Posts: 11,949
Like this? Note that there is some overlap between the actors so it's not a perfect setup.
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Answers
Thank you so much! You just helped me over what was for me a major stumbling block. Deeply appreciated.
You're welcome!
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