GameSalad publishing issues
Hello,
I am experiencing several issues with GS Publishing. My game is 3GB large, and since last year (early 2017), I have been trying to publishing a HTML5 version of the game with no success. Either I would receive a message from the hub saying "The Internet broke etc", or the file would be ready, but once downloaded, it couldn't be run whatsoever.
I tried talking to the staff, emailing them ect. But the issue never got solved. I am coming to a point where I am despairing.
Do you guys have anything that could help me? I am absolutely thinking about doing the game in another engine, and that would be gut-wrenching.
The game in question is this: http://forums.gamesalad.com/discussion/93308/presenting-tuki-quest-of-the-mansa
Any help would be deeply appreciated!
Comments
I don't think that a 3GB game will run well (or at all) on HTML5 at this moment. GS has lots of HTML5 issues.
Ouch I guess the only option left is to move to another engine then...
3GB is a huge amount for the player to be downloading via a web browser with any engine.
Contact me for custom work - Expert GS developer with 15 years of GS experience
It is in fact. But my intention was to wrap the HTML5 files into an EXE, since there's no native EXE generator.