If you save an attribute with the save attribute behavior you'll need to use a load attribute behavior to load it back into memory after the game has been quit.
You could use tables to save your data instead and you don't need to manually load anything in that case, tables are always loaded and ready for use once a game opens.
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If you save an attribute with the save attribute behavior you'll need to use a load attribute behavior to load it back into memory after the game has been quit.
You could use tables to save your data instead and you don't need to manually load anything in that case, tables are always loaded and ready for use once a game opens.
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