Removed the poll -- feel free to repost in a relevant topic, thanks.
Try this solution:
1. Create a boolean game attribute "DestroyAll." 2. On your button actor: when the button is pressed, change game.DestroyAll to true, and when released change it to false. 3. On your enemy actor(s): when game.DestroyAll is true, destroy this actor.
It helped but another poblem, all point bubbles are now not destoying when touch actor, and when i presing BLOW button to destroy enemy's.. 2nd time .. game is stucked
looks game salada had some error i restarted GS and now all is ok.. now i wannt to try figure out how to let press this button once in stage... maybe i must remove relase atribute from button..
Comments
Try this solution:
1. Create a boolean game attribute "DestroyAll."
2. On your button actor: when the button is pressed, change game.DestroyAll to true, and when released change it to false.
3. On your enemy actor(s): when game.DestroyAll is true, destroy this actor.
now game is crashing when button is on stage