Ok... I want the floor to be tiles. Could i make them using sketchup by using a thin 3d square? i want the character to stop when he touches walls. Is there any easy way to do this instead of just have to add collide rules to every one of them?
I've just rememberd a game that would explain it perfectly. search 'classroom 3' and get to the dark stealth level.(password:fisherlike) I'm looking for level areas like that.
If anyone would take the time to check that out I'd be EXTREMELY happy.
If you are going to have a lot of walls, it would probably be better to make a background graphic with the walls drawn, and put invisible "wall" actors with collide behaviors and set to Not Moveable placed over top of the walls in your graphic.
How would I convert to png. Files? (sorry) And I would just tick collide on my moving actor? A preset sandbox art with invisible Walls... That would make things easy. Thanks for the support!
Comments
Can you be more specific?
;-)
I want the floor to be tiles. Could i make them using sketchup by using a thin 3d square?
i want the character to stop when he touches walls. Is there any easy way to do this instead of just have to add collide rules to every one of them?
any help would be appreciated.
search 'classroom 3' and get to the dark stealth level.(password:fisherlike)
I'm looking for level areas like that.
If anyone would take the time to check that out I'd be EXTREMELY happy.
And I would just tick collide on my moving actor?
A preset sandbox art with invisible Walls...
That would make things easy.
Thanks for the support!
It would be very convenient for me.