I would just like to thank everyone that has helped me with my game and all of my questions. Thank you for all the support that has been given! I love this forums and all of you people
T-shirt - he helped me out last summer with an issue I was having and his solution has made a game concept possible. Hopefully that'll be out before *this* summer ends!
JGary - kept me company on many a night, and suffered my 'Wait! I have another game idea!!!' far, far too often. I'm sure I could hear him crying over google chat!
Butterbean - for being so supportive! (and helping with a hi-score problem!)
Codemonkey - you know, he always seems to ignore my emails about 'Pause' - but i love the guy anyway!
Mr. F - just for being you, babe
Ian - for doing the graphics on Project K and putting up with me!
Harrio - for being an awesome human being
Wayne - an inspiring person! Tanks!
Everyone who came to the GS meet in London!
My coder friend - he helped out with the maths on project K
My mate Jake - the most awesome game designer I've had the pleasure to meet and work with, and one of my best friends. My games would be a lot worse (hard to imagine!) without him!
Gendai Games - for making GameSalad - my absolute favourite application in the world
Everyone else - for just helping out, provoking interesting debates, and being generally awesome!
You can't have a forums without the support of the peers around you! Always remember that. One piece of advice to another can lead to great success and make a sense of appreciation for the person that helped and the one who received it!
Yeah, I've got a lot of people to thank on this forum as well. Too many to name, and I'm not able to remember everyones name anyway, but THANKS PEOPLE!
gyroscopeI am here.Member, Sous Chef, PROPosts: 6,598
And I'm dittoing design219's comment yet again!! ("Dittoing": gotta be in the dictionary somewhere...) Thanks, design219!
Such a friendly and helpful community here; it seems to be buzzing as well. A couple of other Forums I've used seemed to reach a peak of enthusiasm then fizzle out.
Thanks to all the helpful people on the forums so I don't need to answer all the tech questions here.
QS, I'm not entirely ignoring Pause, its just hard. You of all people should know that its easy to travel through time, but stopping time is a whole different thing.
CodeMonkey said: QS, I'm not entirely ignoring Pause, its just hard. You of all people should know that its easy to travel through time, but stopping time is a whole different thing.
Tshirtbooth, QS and Butterbean have been great - so have a lot of others; gyroscope, Polygame - lots of others but I'm going to leave someone out I'm sure, so will leave at that and just say pretty much everyone I've ever dealt with here.
butterbean said: @ Design219: I wouldn't worry too much
Ha, yeah, I'm not at all worried, just disappointed that the message didn't get through.
That tread the email refers to wandered off into a thought bubble about game ratings. I thought the point was made, but apparently it was lost. It's funny that the accusation (fake reviews) the email makes is exactly the opposite of what I was doing. I like to be generous with fellow GS member, but I have my limits. And dignity. LOL.
I'd like to ditto the appreciation comments! In addition Weswog deserves a thank you too as I found his video tutorials really helpful when I was starting out. Yes, a great and generous community!
thankyou thankyou thankyou... to everyone that helped make my first game possible.
So many of you were awesomely helpful, from simple tips to actually making quick projects showing something working.
Thankyou to Gendai for updating the software, keeping us posted when you can, and putting up with all the negative abuse thrown at you. WE LOVE YOU and our games are your children. (that possibly sounds very gay, but hey, gay people love Gendai too).
.... Since my game (QUAKE BUILDER) launched I've been slowly thinking about what to make next, done the early drawings for about 3 things and then given up thinking nope its not the right one....soon I will find 'THE GAME IDEA' to rule them all...then I will be back in the forum asking for help when I need it.... so thankyou in advance too...
...Oh and I second what QS said, thanks to the people on the London Meet too...
Comments
I'd like to thank:
T-shirt - he helped me out last summer with an issue I was having and his solution has made a game concept possible. Hopefully that'll be out before *this* summer ends!
JGary - kept me company on many a night, and suffered my 'Wait! I have another game idea!!!' far, far too often. I'm sure I could hear him crying over google chat!
Butterbean - for being so supportive! (and helping with a hi-score problem!)
Codemonkey - you know, he always seems to ignore my emails about 'Pause' - but i love the guy anyway!
Mr. F - just for being you, babe
Ian - for doing the graphics on Project K and putting up with me!
Harrio - for being an awesome human being
Wayne - an inspiring person! Tanks!
Everyone who came to the GS meet in London!
My coder friend - he helped out with the maths on project K
My mate Jake - the most awesome game designer I've had the pleasure to meet and work with, and one of my best friends. My games would be a lot worse (hard to imagine!) without him!
Gendai Games - for making GameSalad - my absolute favourite application in the world
Everyone else - for just helping out, provoking interesting debates, and being generally awesome!
Love and peace to you all!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Thanks for always being YOU and always being so incredibly helpful in these forums!
[JK]
It is there! The alpha's just set to 0!
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Such a friendly and helpful community here; it seems to be buzzing as well. A couple of other Forums I've used seemed to reach a peak of enthusiasm then fizzle out. As I only live 25 miles away from London, I'd definitely drop in if you have another meetup!
..........Hey, where'd he go? ;-)
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
QS, I'm not entirely ignoring Pause, its just hard. You of all people should know that its easy to travel through time, but stopping time is a whole different thing.
EASY! GET ON WITH IT!!!
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
[Edit: Removed by request]
_______________
Nesen Probe http://itunes.apple.com/us/app/nesen-probe/id377766693?mt=8
Tickle Stones http://itunes.apple.com/us/app/tickle-stones/id363484260?mt=8
Food Fight! (free) http://itunes.apple.com/us/app/food-fight/id352646643?mt=8
That tread the email refers to wandered off into a thought bubble about game ratings. I thought the point was made, but apparently it was lost. It's funny that the accusation (fake reviews) the email makes is exactly the opposite of what I was doing. I like to be generous with fellow GS member, but I have my limits. And dignity. LOL.
In addition Weswog deserves a thank you too as I found his video tutorials really helpful when I was starting out.
Yes, a great and generous community!
So many of you were awesomely helpful, from simple tips to actually making quick projects showing something working.
Thankyou to Gendai for updating the software, keeping us posted when you can, and putting up with all the negative abuse thrown at you. WE LOVE YOU and our games are your children. (that possibly sounds very gay, but hey, gay people love Gendai too).
....
Since my game (QUAKE BUILDER) launched I've been slowly thinking about what to make next, done the early drawings for about 3 things and then given up thinking nope its not the right one....soon I will find 'THE GAME IDEA' to rule them all...then I will be back in the forum asking for help when I need it.... so thankyou in advance too...
...Oh and I second what QS said, thanks to the people on the London Meet too...
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io
Back off with those pliers, ffs!!! :O
QS
Dr. Sam Beckett never returned home...
Twitter: https://twitter.com/Quantum_Sheep
Web: https://quantumsheep.itch.io