Here is my recent game: the impossible platformer, http://gamesalad.com/game/play/63697 . It is meant to be hard but not totally impossible, is this level too easy?
When you edit your object, in Photoshop or Gimp or whatever you use, reduce the canvas size to match the size of the object, it will make collision much more accurate
That's what I was noticing, it maybe the main character itself that has the larger area. Also, when you press jump, if you are running against the wall, it launches the character into the air, very high if the wall is long like at the end.
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