A line that follows the actor
Hi,
I would create a line which follow the actor, but at the same time this anchored at the other end.
I have tried particles, but get very patchy lines, not a solid straight line. The only thing I can think of is to make a "line" actor and constrain it to the position of the initial actor (the spider). Is this something you can do in GS?
I await your response and thank you very much in advance ...
Comments
Not 100% sure if this is going to help you out but kinda looks like what you need,
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