Is Universal builds ever going to be...
...easy?
Im just qurious, for those of you who work with other SDKs, how does Universal builds work there?
The game Im working on right now gives me a real headache when it comes to universal builds.
Since I have no experience with other tools then GS I just wanted to know
Is there a magic checkbox?
Im just qurious, for those of you who work with other SDKs, how does Universal builds work there?
The game Im working on right now gives me a real headache when it comes to universal builds.
Since I have no experience with other tools then GS I just wanted to know

Is there a magic checkbox?

Comments
Here's a great tutorial that I use all of the time.
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I haven't tried this one. Hope it works better
Is this the same for a portrait game except in the x direction?
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