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GameSalad 101
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Art, Graphics, Music and Sound
Animation
EthanZarov
Member
Posts:
156
December 2011
edited December 2011
in
Art, Graphics, Music and Sound
Does anyone know what file type and what program you use to make an animated character?
Comments
lycettebros
Member, PRO
Posts:
1,598
December 2011
Short answer - 'many'.
I use Flash (.fla) because it uses vector graphics and these easily be edited for various screen sizes/outputs.
Final file format should be .png file format to go into GS (export all frames as PNG files).
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SpriteAttack
Member
Posts:
524
December 2011
edited December 2011
You can use inkscape and export the images to png. It's free, it's powerful and works nicely for 2D art. Check out my tutorial:
http://2dgameartforprogrammers.blogspot.com/2011/11/character-animation.html
macewan
Member
Posts:
214
December 2011
@SpriteAttack
, thanks for that link... will come in useful.
Clouds
Member
Posts:
1,599
December 2011
Does anyone know what file type and what program you use to make an animated character?
File type should be PNG if you want to import your animation into GS.
As for the program for making an animated character . . . .
Maya
After Effects
Pen and paper and scanner
Phtotoshop
Cinema 4D
Flash
Lightwave 3D
DAZ 3D
Motion
3D Max
Poser
etc etc
GhostShipApps
Member
Posts:
81
December 2011
Don't forget Anime Studio, way easier than any 3d software and cheaper too.
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Comments
I use Flash (.fla) because it uses vector graphics and these easily be edited for various screen sizes/outputs.
Final file format should be .png file format to go into GS (export all frames as PNG files).
http://2dgameartforprogrammers.blogspot.com/2011/11/character-animation.html
File type should be PNG if you want to import your animation into GS.
As for the program for making an animated character . . . .
Maya
After Effects
Pen and paper and scanner
Phtotoshop
Cinema 4D
Flash
Lightwave 3D
DAZ 3D
Motion
3D Max
Poser
etc etc