Danger Cats! LITE released in the App Store!

firemaplegamesfiremaplegames Member Posts: 3,211
edited November -1 in Announce Your Game!
Just a five level version of the game, but it has totally boosted my visibility and sales of the full version.

Comments

  • beaudoin_nbeaudoin_n Member Posts: 184
    Great :)
    I just downloaded the lite version myself (after seeing your replies) and i must say that ... wow.... WOW !!

    Great gameplay, simple and fun
    Nice music... although the little meow can get irritating
    Superb graphics :)

    Only little thing was that i saw a quick flash berfore i saw the play button... after going back to the menu i saw that it writes either play or continue... so i don't know if you set up a timer there ?
    I have a 3G iPhone 8Megs the ones available on the first release day. Maybe people with newer versions don't get to see the flash ?!?

    So i guess that you are having always a max of 10 clickable objects ?
    and then 2-3 objects for you background)
    1 for the menu button
    2 for the displays upper left
    ??

    Makes sense ? I am asking because of my pervious post about performance.

    I hope your sales are going great !

    BTW is this a team effort, or you did all this alone... because i must say that the look of the great is superb !
  • firemaplegamesfiremaplegames Member Posts: 3,211
    Thanks for the comments!

    @beaudoin_n: thanks, It's just me. I did all the art and programming. Yes, I'm aware of the play/continue flash. I'll fix it in the next update. I'll need to fade all the buttons in the menu up.
    I tried to keep it under 20 clickable objects that are reacting to the physics system. I am using a 3G as well to test. I found that more than that would cause performance problems.

    I didn't mean to discourage you from tons of objects, you just have to watch it and test it on different devices. you ARE able to have lots of particles on the screen which looks nice.

    @Colin: yeah, I like when the solutions are unexpected!

    Thanks for downloading the game!
  • iWiniWin Member Posts: 334
    I dont mean to get in your business...Your game is great and i saw that you had around 20 reviews that were all 5 stars..Since Im going to be submitting some of my games i was just wondering approximately how much a normal game would make a month..(i saw that apps that are in the top 100 sell around 2,000 copies a day but they only have a couple hundred reviews for the most part) Thanks
  • scitunesscitunes Member, Sous Chef Posts: 4,047
    I had a game (Blood Kart Racing) listed as a "Hot New Game" (though they seemed to have created a new hot new games list today) for a week and as a result I made $173 that week. I have four other relatively simple games (science games so they don't have a huge commercial appeal) and by the time the first month is up it looks like I will have made $300. So, shockingly, I am $100 in the black after the first month! GS Rocks!
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