My game isn't getting very many sales. I did send my game to multiple review sites, but all of them ignored my emails. I'd like some help on how to attract people to your games.
That's a loaded question. Literally, there are hundreds of ways to get people to see your game.
From what I understand the number 1 and 2 reason why people find your game is the icon and then the pictures of the game.
If your game has a great icon then people will click on it, and if you have good graphics in your game then people will be more inclined to pay the buck for the game.
I don't know which game you're referring to or what your icon looks like so I can't say whether or not it's a good icon or good pics or not.
Also, many people have started the game, or for a short period of time, made the game free to encourage downloads and reviews then charged for it. More reviews and downloads means more people see it. Better reviews mean that it'll have more sales. You could try that for a day or two and see if that helps.
Also, there is a lot that you can do with social media. Facebook "like" site and twitter connections can really help. Are you a pro member? If not, then I strongly suggest you become one. It's the only way to really generate some serious interest in your game. (GS is smart in putting the real money generating features in the professional version vs. the free version).
Since the review sites ignore you, I think your only option is to pay a PR company, or pay for advertisement on the more popular sites. I assume there are more unorthodox methods but I can't think of any right now.
****EDIT****
I just checked out the video, and I don't get it at all, what is this game about?
I just looked at your trailer video of the game. I'm assuming that you're tapping the actors flying in from the right side of the screen?
I'd suggest redoing the video. Post it on YouTube as well. You have to find some way to show players that they're tapping the actors to destroy them. Also, put in some written features in the transitions. ("Tap to destroy", "10 Unique Enemies to Fight" (or however many you've put in your game), "Don't Get Infected", "Post your high score to Gamecenter" etc) Stuff like that will help with sales, though I'm not sure how many.
Comments
From what I understand the number 1 and 2 reason why people find your game is the icon and then the pictures of the game.
If your game has a great icon then people will click on it, and if you have good graphics in your game then people will be more inclined to pay the buck for the game.
I don't know which game you're referring to or what your icon looks like so I can't say whether or not it's a good icon or good pics or not.
Also, many people have started the game, or for a short period of time, made the game free to encourage downloads and reviews then charged for it. More reviews and downloads means more people see it. Better reviews mean that it'll have more sales. You could try that for a day or two and see if that helps.
Good luck!
****EDIT****
I just checked out the video, and I don't get it at all, what is this game about?
I'd suggest redoing the video. Post it on YouTube as well. You have to find some way to show players that they're tapping the actors to destroy them. Also, put in some written features in the transitions. ("Tap to destroy", "10 Unique Enemies to Fight" (or however many you've put in your game), "Don't Get Infected", "Post your high score to Gamecenter" etc) Stuff like that will help with sales, though I'm not sure how many.
Wait, how did you find out what my game is when I didn't even post anything about it on this topic?