GameSalad Survey - June 2009
superNES
Member Posts: 166
As we move closer to our official launch, we'd like to get your feedback on GameSalad and your plans for publishing your games. This survey will only take a minute but will give us much needed feedback from our users. Please be completely honest as it helps us bring you the best products possible.
http://www.surveymonkey.com/s.aspx?sm=F58zcD3KcyurQwuUIQQ9jA_3d_3d
http://www.surveymonkey.com/s.aspx?sm=F58zcD3KcyurQwuUIQQ9jA_3d_3d
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Comments
I think you need to add a question dealing with how much we would be willing to pay for the .app we can sell on the app store. If the conversion price is low (like $5-10) then yes I would be willing to pay $100 for the preview app.
Let me put it this way. Most of us would be lucky if our first game sold 100 copies at 99 cents. If we're taking huge losses on our first game it's unlikely we're going to make a second. You're better off with the positive publicity of thousands of amateurs having fun making games cheaply and selling them on the app store then a few well funded semi-pro using a tool that bypasses the need for hiring a programmer.
Please remember that while I'm sure we all aspire to make a living making games full time via gamesalad, we don't have any of the VC money that real companies use to start up with. Whatever you charge is going to come directly out of our pocket in a time when disposable income is hard to come by.
But if the engine doesn't meet some possibility of making a game.... well than I do mind the price.