It depends on the quality of your game really. Statistic shows that people buy more expensive game than .99 games but reason being that the games looked legit.
If your game looks really well and you are confident that it does, then put it for 1.99, because chances are that if someone liked your app, 0.99 to 1.99 wouldn't make too much of an impact in the decision of that user buying it or not.
Some people, however, debate over whether or not they should buy a certain 0.99 app, and when the user has to debate like that, they are most likely not going to buy it if it were 1.99
If there is a big hype and thousands of people are waiting for your game 1.99
If you are relying on people discovering it .99
Pretend you are browsing the app store...
You aren't sure what to buy but you came across 4 or 5 games you might download. (which is typical, since there are so many)
Three are .99 cents and one is 1.99 but, they all look equally good. Which one would you pick.... I'd guess you would at least narrow it down to one of the .99
Yeah I think what Arton said has a lot of weight to it. Weirdly enough I am testing this theory right now with one of my games. I launched it for two weeks at .99 and it went up yesterday to 1.99. The launch price did pretty poorly and yesterday my sales did go up. I hoping this is not just a coincidence though.
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Some people, however, debate over whether or not they should buy a certain 0.99 app, and when the user has to debate like that, they are most likely not going to buy it if it were 1.99
If you are relying on people discovering it .99
Pretend you are browsing the app store...
You aren't sure what to buy but you came across 4 or 5 games you might download.
(which is typical, since there are so many)
Three are .99 cents and one is 1.99 but, they all look equally good.
Which one would you pick.... I'd guess you would at least narrow it down to one of the .99
Bottom line... .99
Keep it real, Slim!!!