as far as i can tell, no. there isn't currently any way of passing information back and forth between actors directly.
you could try rigging it with global variables (meaning main actor moves, in the global variable record x, y, and a sub-actor is constrained to that x, y) and pass info that way.
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you could try rigging it with global variables (meaning main actor moves, in the global variable record x, y, and a sub-actor is constrained to that x, y) and pass info that way.
hope that helps.