I need help with for example after making a diamond shape grow and shrink automatically. I want it to be big, then transition to smaller, then tranition back big etc, thanks.
gyroscopeI am here.Member, Sous Chef, PROPosts: 6,598
RH said: EDIT: how on earth do i embed an image here?
Hi RH, there is some generic HTML code floating around somewhere given by one of the GS team guys, but I can't find it now; probably a google would find it. But another way which I've just used is to upload the image into Photobucket, and then copy and paste the html code supplied. Hope that helps.
wsuhoops said: I need help with for example after making a diamond shape grow and shrink automatically. I want it to be big, then transition to smaller, then tranition back big etc, thanks.
Interseting prob, wsuhoops. I'm having a bash to solve it now; i'll let you know if I succeed! Good lead from RH, I'll check that out as well.
gyroscopeI am here.Member, Sous Chef, PROPosts: 6,598
That's looking good RH, I'm sure wsuhoops will be well happy with that!
My attempt failed, but at least I had a go, I say! (You can tell I'm a newbie...) It works (at least, I think this is the attempt that did) but not very smoothly.
Nah, I think it means that the the collision size is constant, the original size of the actor. When the actor grows bigger it won't collide with what we see as the edge of the actor but the original edges of the actor.
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http://img718.imageshack.us/f/sizechange.png/
EDIT: how on earth do i embed an image here?
:-)
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
My attempt failed, but at least I had a go, I say! (You can tell I'm a newbie...) It works (at least, I think this is the attempt that did) but not very smoothly.
:-)
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps
"Note: The collision volume will still be at the scale of the original actor."
Any way around this other than a solution I posted in this thread:
http://gamesalad.com/forums/topic.php?id=7265
What does that mean? It will only collide when at original size or the collision box itself doesn't scale?
For the record, iPhoneDevForMe has produced a neat solution that works well:
http://gamesalad.com/game/play/61878
:-)
""You are in a maze of twisty passages, all alike." - Zork temp domain http://spidergriffin.wix.com/alphaghostapps